Lightning Alleys (TA:CC required)
by Maverick (azhang71@hotmail.com)
Arms Arsenal - http://www.tauniverse.com/arsenal/

A maze using the slate tileset that is not so complex but offers a quick and deadly game!
The maze is 19 x 19 (18 x 18 actual), and the maze is formed with huge cliffs. All edges of
every cliff on the map has been voided out, meaning no unit can climb over cliffs. This 
should make the maze much more interesting.

This is a four corners map, and you start in the bottom right hand corner. Every corner is 
of equal size and has the same amount of resources. If might appear like there's a lot of 
resources, but soon you'll find out that it will not be enough for a stable economy. There
are several geothermal vents spread across the map, and you probably won't be using them 
because they will be hard to defend.

So what's so special about this map? Lightning storms! These storms act like random meteors
but they fall in the form of lightning. They are also made to be very very deadly, 
especially when it hits resource structures. I believe that no resource structure will be 
able to withstand more than two direct hits. Each storm is very short, but it occurs 
frequently and has a wide range.

The AI here was made to withstand the storm. It's strategy is very simple: rush like crazy. 
Well, you probably won't be rushed by super units, but you will be rushed. Even though this 
is a maze, it won't be keeping the enemy's units away from your base. There are spires at 
the openings of every base area, they will help you greatly in defending against enemy 
rushes. The enemy will be using mostly land units, but you will see aircrafts on harder 
levels. Have fun and don't get caught up in the lightning storms!